test/Source/MyProject/Variant_Platforming/Animation/AnimNotify_EndDash.h

25 lines
619 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "AnimNotify_EndDash.generated.h"
/**
* AnimNotify to finish the dash animation and restore player control
*/
UCLASS()
class UAnimNotify_EndDash : public UAnimNotify
{
GENERATED_BODY()
public:
/** Perform the Anim Notify */
virtual void Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference) override;
/** Get the notify name */
virtual FString GetNotifyName_Implementation() const override;
};